Mean Stuff~
Mean stuff.
Loving the 1.65 score and front page.
Tom you're Da' Man!
And you too Slintas for making this o.o.
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Mean Stuff~
Mean stuff.
Loving the 1.65 score and front page.
Tom you're Da' Man!
And you too Slintas for making this o.o.
Either ENTER or good timing
Having to click on text to advance the movie is really irritating and I think everyone that submits movies with that 'feature' get blasted for it so here I go.
Not a good idea, other options include: Having ENTER advance text, voice acting with subtitles or just timing the text appearance and disappearance well.
Also, would be a good idea to put the text in a uniform location and just have different colours for the characters or maybe show their faces beside the text as they speak or something. It's easier on the viewer not to have to look around, especially when you have to CLICK on the text to advance the movie. Gets irritating when you cant leave your mouse in one corner and just tap the button.
~Myzzy
I have now made it so you can click ANYWHERE expect for the close ups
enjoy :).
Tween help
To stop the breaking in the tweens (as you are using shape tweens) use shape hints. You can place hints either by hitting Shift+ctrl+h while on the first frame of a tween or select it from the Modify->Shape->Shape Hint.
Then go to the last frame of the tween and place the second parts of the hints. They are lettered so you can tell which ones correspond to which ones.
I would advise googling and finding out more that way (my explanation will be crappy without a video to show you what I mean), [if you want I can upload a shape hint vid, but I imagine tons already exist].
Also, this is an alpha and prolly should have been submitted there.
At any rate, if you put some effort into it, make use of shape hints (or animate Frame by frame) then this looks like it will be good.
Oh, one last thing. Your words flip by a bit on the quick side.
~Myzzy
Great but..
Great game but a few suggestions that have already been made:
Controlling the pieces would be nice if it was easier - it got boring juggling stuff around when moving them was slow and awkward - yes it did give a spacey feel but that was only neat for 30 seconds before you get irritated by the movement system.
Good idea - I liked the puzzles and how it got more challenging, adding more levels is always a suggestion.
Graphics were great and gameplay (ignoring movement issues) was well thought out.
All in all a good job.
Good, addictive and annoying
Be nice to have a "continue from last level with 0 score" option as getting through 5 levels really upsets you when you die cause' you wanna' finish it but you have to get there ALL over again.
Nice game, jumping was a bit slow and with round platforms if you try running jumps sometimes you start falling before you jump and get screwed. But that's just some of the challenge.
All in all fun, simple and addictive.
Keep up the good work. Like the music too, sets the mood well.
Glitch?
Sometimes orbs won't pick up, now I dont know if they are being "picked up" and scored but the image is not being removed or if they are actually not being picked up at all and are just sitting there.
It isn't consistent but seems to happen more frequently than it should.
Otherwise, good game.
Quite good
It is a nice beat, a good feel and I rather enjoyed it. But I have to second the "dont review your own stuff" gives listeners a prejudice against your stuff.
All in all good work for being bored.
Perfect!
I just jumped into the portal looking for a good background theme for a game and this *is* it! Fantastic work, loving the music keep it up mate!
Male
Canada
Joined on 8/19/07